Giant monsters are attacking the city! It’s up to the mighty Megazonk to halt the alien threat and save the day! Balance between fighting off monsters and helping civilians, removing Zonk limbs and delegating them to tasks matching their speciality. Remember that Megazonk is at their strongest when all 4 Zonks are together as one. Most importantly, defend the orphanage at all costs. If it’s destroyed, it’s game over. The children are our future!

Controls

WASD - Move

Scroll wheel - Scroll through limb selections (1 through 4 also act as hot selects, 5 being no limbs)

Right click - Detach / Reattach "Zonk" limb

Left click - Use currently selected Zonk (If attached. Slot 5 will always be available.) While most of the limbs are used for punching, the second limb (Right arm) will heal you upon action

Credits

Programing and Megazonk model: Calvin Evans

Concept art and UI: Sally Tennant

Additional concept art and crowd sprites: Sydney Hollingshead

Building models: Connor Benson

Texturing and separated Zonk animations: Kennedy A. Patterson


Additional textures: ambientCG.com, licensed under CC0 1.0 Universal.

Character animations: mixamo.com

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