Megazonk Defense
Giant monsters are attacking the city! It’s up to the mighty Megazonk to halt the alien threat and save the day! Balance between fighting off monsters and helping civilians, removing Zonk limbs and delegating them to tasks matching their speciality. Remember that Megazonk is at their strongest when all 4 Zonks are together as one. Most importantly, defend the orphanage at all costs. If it’s destroyed, it’s game over. The children are our future!
Controls
WASD - Move
Scroll wheel - Scroll through limb selections (1 through 4 also act as hot selects, 5 being no limbs)
Right click - Detach / Reattach "Zonk" limb
Left click - Use currently selected Zonk (If attached. Slot 5 will always be available.) While most of the limbs are used for punching, the second limb (Right arm) will heal you upon action
Credits
Programing and Megazonk model: Calvin Evans
Concept art and UI: Sally Tennant
Additional concept art and crowd sprites: Sydney Hollingshead
Building models: Connor Benson
Texturing and separated Zonk animations: Kennedy A. Patterson
Additional textures: ambientCG.com, licensed under CC0 1.0 Universal.
Character animations: mixamo.com
Leave a comment
Log in with itch.io to leave a comment.